Dead Rising is Fun Fustration
I just received Dead Rising (free from yourFree360Games.com – yeah!) and I’ve played a it a bit – long enough to make it to 7pm – when the zombies get their freak on!
So far I’m having fun with it. However, due to the strict 72hr in-game time limit (it’s shorter than that in real-time – your character only has so much time to figure out what’s going on), situations become very tense and stressful. You have a feeling of urgency and although the desire is there to roam around, find little secrets, and splatter zombies with whatever I can pickup and use as a weapon, I know if I dilly-dally too much, I’ll miss out on some cool storylines and potential points. So it very much feels like hurry-up-and-go.
I have run into the infamous “save issue” that most reviews point to. You can only save in bathrooms and safe areas – which are few and far between in this huge mall. Oh yeah..you only have one save spot. So for save-hos, like myself, there’s no way to create a couple separate saves as backups to potential screw-ups. Stray too far or get lost (very easy to do) and get brain-munched by a zombie and it’s back to where you last saved. Sucks.
On the flip-side, you can restart the game (from scratch) with your character at the level you ended with. That’s OK I guess, but it won’t make up for having re-do certain things.
Apparently there’s also an “infinity mode” where there’s no time limit and you see how long you can survive. Sounds fun.
I’m not sure if I’m going to invest a ton of time into this game at this moment, since I’m currently playing through Jade Empire (finally) and will be getting a couple new games in the next few weeks.
Overall, Dead Rising looks pretty fun. I’m glad I got it. More whenever I beat it.
